Getting started
The rules from scratch, your first game and every way to earn gold — in plain words.
This page is for people who have never played. In ten minutes you'll understand the rules, play your first game and learn every way to earn gold. Read it in order: each section builds on the one before.
Where to start: five steps
The goal
You are a mage with a tower. Your opponent has one too. You take turns playing cards: building, attacking, gathering resources. There are three ways to win — any one is enough:
Raise your tower to the battlefield's winning height.
Knock their tower down to zero.
Stockpile the winning amount of ore, mana or troops.
Example. In the Archmage's Citadel the tower starts at 20. To win, raise it to 50, bring the enemy tower to 0, or gather 150 of any resource. If both mages reach a goal at the same moment, it's a draw.
What you see at the table
The table at the start of a game in the Archmage's Citadel. At the bottom, your hand of six cards.
- Tower — your «life» and your goal at once. Down to zero and you lose; up to the goal and you win.
- Wall — a shield in front of the tower. Ordinary damage breaks the wall first.
- Buildings (mines, monasteries, barracks) — your income. Every turn they bring resources.
- Resources (ore, mana, troops) — the money you pay for cards with.
- Hand — six cards. Only you see them; the opponent sees only how many there are.
- The timer shows the seconds left in the turn, and the log shows who played what.
Resources: where they come from and what they buy
Pay ore for red cards: walls, fortifications, cave-ins.
Pay mana for blue cards: tower growth, magic, stealing resources.
Pay troops for green cards: attacks, tower damage, dragons.
At the start of each of your turns, every building brings one unit of its resource. The more buildings, the richer you get each turn. The opponent can knock your buildings down with cards — even to zero, and then that resource stops coming.
3 mines + 2 ore in stock → start of turn → 5 oreNow you can afford Reinforced Wall (5 ore, +6 wall).Your turn, step by step
A card marked ↻ («Play again») keeps the turn with you: you can play one more card after it.
Turn time is 15 ar 30 seconds, set by the duel's creator. Run out of time and the game discards the least useful card for you. 6 missed turns in a row lose the game. If your connection drops, you have 90 seconds to come back.
Tip. Discarding is normal. Get rid of cards that are useless right now or too expensive, so the ones you need can come in.
Damage: wall and tower
Card effects mention two kinds of damage. The difference matters:
- «Damage» breaks the wall first, and the rest goes through to the tower.
- «Tower damage» hits the tower directly; the wall doesn't stop it.
| Before | Card | After |
|---|---|---|
| Wall 5, tower 20 | 8 damage | Wall 0, tower 17 (the wall took 5, 3 went through) |
| Wall 12, tower 20 | 8 damage | Wall 4, tower 20 (the wall took it all) |
| Wall 5, tower 20 | 8 tower damage | Wall 5, tower 12 (the wall didn't help) |
In short: a high wall protects against ordinary attacks, but against «tower damage» only a tall tower helps.
Cards: how to read them
- Name — at the top of the card.
- The number in a circle — the cost. The card's colour tells you what to pay with: red — ore, blue — mana, green — troops.
- Text at the bottom — what the card does. «+6 wall» adds to you, «the enemy loses…» takes from the opponent.
- The ↻ mark — you move again after this card.
- A dim card — you can't afford it yet.
Cards do a few jobs: building (wall and tower), attacking (damage), growing the economy (new buildings) and hindering the opponent (knocking down buildings, stealing resources, swapping walls). A good game mixes a bit of everything.
All 102 cards
Raudonos — rūda · 34
Mėlynos — mana · 34
Žalios — kariai · 34
Slinkite eiles į šoną, kad pamatytumėte visas kortas. Užveskite žymeklį ant kortos arba palieskite ją — efektas parašytas kortos apačioje.
Battlefields
Before a game a battlefield is chosen. It sets the starting tower and wall, the number of buildings and the winning goals. The higher the goals, the longer the game.
| Mūšio laukas | Startas: bokštas / siena | Kasyklos / vienuolynai / kareivinės | Pergalės bokštas | Pergalės išteklius | Partijos trukmė |
|---|---|---|---|---|---|
| Arkimage citadelė | 20 / 5 | 2 / 2 / 2 | 50 | 150 | trumpa |
| Krištolinis sodas | 20 / 10 | 3 / 3 / 3 | 75 | 200 | vidutinė |
| Pajūrio tvirtovė | 20 / 10 | 5 / 5 / 5 | 150 | 400 | ilga |
| Žydrasis slėnis | 20 / 50 | 1 / 1 / 5 | 100 | 300 | vidutinė |
| Rūko uostas | 50 / 50 | 5 / 3 / 5 | 100 | 300 | vidutinė |
| Vėjų aikštė | 20 / 10 | 3 / 1 / 2 | 125 | 350 | vidutinė |
| Laisvoji stepė | 20 / 10 | 1 / 1 / 1 | 200 | 500 | ilga |
| Veidrodžių labirintas | 30 / 15 | 4 / 4 / 4 | 100 | 300 | vidutinė |
For your first games pick the Archmage's Citadel: the goals are the lowest, games are short and mistakes cost less. Tournaments are played there too.
Ten tips for beginners
- Keep a wall. Without one, every hit goes straight into the tower.
- Protect your buildings. A lost mine means less ore every turn until the end of the game.
- Build the economy early. An extra building at the start pays for itself many times over.
- Watch the opponent's resources. Saving up troops means an attack is coming: raise your wall.
- Discard what you don't need. An expensive card you'd need five turns to afford just takes up space.
- Play «↻» cards first. They give you an extra move almost for free.
- Count your way to victory. Sometimes it's faster to finish your tower than to break theirs.
- Remember the resource win. On short fields a stock of 150 builds up faster than you'd think.
- Stealing works best against the rich. Thief, Tech Theft and Parity are strongest when the opponent has more.
- Start with small stakes. Experience first, big duels later.
How to play a duel
Join someone's request
Create your own request
The winner takes both stakes; the commission on winnings is 0%. After the game you can click «Rematch». If you don't want to play bots, tick «Do not accept bots».
How to earn gold: seven ways
Gold is the game's currency. You stake it in duels and tournaments, spend it at the market and on adepts, and you can buy it in the app: «Market» → «Buy gold». Here's every way to get it:
| Way | What you need | Risk |
|---|---|---|
| 1. Duels with bots | A gold stake | You can lose the stake |
| 2. Duels with players | A gold stake | You can lose the stake |
| 3. Hourly tournaments | An entry fee | You can lose the fee |
| 4. Your own tournaments | A fee and friends | You can lose the fee |
| 5. Adepts | An adept and a budget | The adept can lose the budget |
| 6. The Supreme Mage | Nothing — every 6 h | None |
| 7. The wheel of fortune | 25 000 gold a spin | Usually wins less than it costs |
1. Duels with bots
The easiest way. The «Play bots for gold» board always has requests — click «Join». Bots also take a seat at your gold requests a few seconds after you create them.
- Win and you take the bot's stake. A stake of 500 → +500 gold.
- Bots vary in strength, from Novice to Titan. Weak ones make mistakes; strong ones think moves ahead.
- Bots play fair and never see your cards.
2. Duels with players
The same, but against real people: join their requests or create your own. Wins raise your rating, shown in your profile. You can challenge a friend straight from their profile.
3. Hourly tournaments
Knockout tournaments start every hour. Open «Tournaments» and sign up in the first 10 minutes of the hour. Lose a match and you're out; win and you go on.
| Turnyras | Žaidėjų | Įnašas auksu | Prizas čempionui | Startas (Maskva) |
|---|---|---|---|---|
| Mėnulio kaladė | 64 | 1 000 aukso | 21 007 aukso | kas valandą, kai nėra didesnio turnyro |
| Sidabrinė korta | 128 | 2 500 aukso | 90 740 aukso | 00:00, 03:00, 06:00, 09:00, 12:00, 15:00, 18:00, 21:00 |
| Arkimago taurė | 256 | 5 000 aukso | 318 750 aukso | 12:00, 18:00 |
Half of the players get prizes — everyone who wins at least one match. The further you go, the bigger the prize; the champion gets the most and a cup in their profile. Gold tournaments always fill up: missing players are replaced by bots. Details are in the tournament rules.
4. Your own tournaments
Set up a tournament for friends with your own fee. You play in it yourself and can take the top prize.
Example: 8 players at 1000 gold each — a pool of 8000 (with a 0% commission).
| Place | Prize |
|---|---|
| 1st | 4668 gold |
| 2nd | 2000 gold |
| 3rd–4th | 666 gold each |
| 5th–8th | 0 — lost the first match |
5. Adepts — gold while you're not playing
An adept is your personal bot. You buy one, give it a budget and send it on a shift. The adept finds opponents and plays by itself, then brings back the budget together with its winnings. While it works you can do anything — even stay off the site.
Step 1. Buy an adept. «Adepts of the Mage» → «Buy from the Mage». There are two kinds:
| Parametras | Adeptas | Adept IQ |
|---|---|---|
| Kaina pas Magą | 100 000 aukso | 250 000 aukso |
| Jėga | atsitiktinė, nuo 0 iki 100 % | startui 0–10 % |
| Augimas | neauga | +1 % kas 100 pergalių |
| Treniruotė | nėra | +1 % už 10 000 aukso iki 50 % |
| Pamainos biudžetas | auksas | taip pat |
| Perpardavimas | žaidėjams, komisinis 10 % | taip pat |
- Adept — its skill is random and never changes. Lucky with a strong one? Great — you can also sell it for a lot.
- Adept IQ — starts weak but learns: +1% skill every 100 wins. It can also be trained for gold. The stronger it gets, the more it's worth.
Step 2. Send it to work. «My adepts» → «Send to work». Fill in:
- Budget — how much gold the adept gets for the shift. It's taken from your balance.
- Duration — from 1 hour to 30 days.
- Stakes «from–to» — which requests the adept may play.
- «Back after winning» — the adept returns once it has earned this much.
- «Back after losing» — the adept returns if it loses this much. Your insurance.
- Who to play — players, bots, tournaments.
Step 3. The adept works. It joins suitable requests, creates its own and signs up for tournaments. «My adepts» shows how much money it holds and how many games it has played, and «Watch the game» shows its game live.
Step 4. The adept comes back — and its whole balance returns to you. That happens when:
- the shift time is up;
- it has earned what you asked for;
- it has reached the loss limit;
- the budget no longer covers the smallest stake;
- you clicked «Call back» (if it's mid-game, it returns right after).
Every shift goes into the «Shift journal»: how much you gave, how much came back, how many games and why the adept returned.
A shift example: a budget of 20,000 gold, stakes 500–1000, «back after winning» +5000, «back after losing» −4000.
| What happened | Comes back to you | Result |
|---|---|---|
| The adept won 5000 net | 25,000 gold | +5000 |
| Time ran out, the adept was up 1200 | 21,200 gold | +1200 |
| The adept lost 4000 | 16,000 gold | −4000 |
How to earn more with adepts:
- Skill matters. A strong adept wins more often — its skill is shown on its card.
- Always set «Back after losing». A bad shift then can't eat the whole budget.
- Keep stakes small next to the budget. For example, up to 1/20 of the budget: the adept survives a losing streak.
- Grow an Adept IQ. Every 100 wins make it stronger and more valuable.
- Resell. At the «Adept market» you can list an adept for gold for up to 30 days. A 10% commission is kept on a sale. Buy undervalued adepts — their cards show games, win rate, earnings and recent games — and sell them for more.
One player can own up to 10 adepts. An adept never plays against its owner or the same owner's other adepts.
An adept isn't guaranteed income. Even a strong one can lose a shift. Start with a small budget and keep an eye on the shift journal.
6. The Supreme Mage — free every 6 hours
The amount depends on your status. Collect it every time and that's 4 times a day:
| Statusas | Už kartą (kas 6 val.) | Per parą (×4) | Per savaitę |
|---|---|---|---|
| Naujokas | 100 aukso | 400 aukso | 2 800 aukso |
| Mokinys | 1 000 aukso | 4 000 aukso | 28 000 aukso |
| Magas | 1 000 aukso | 4 000 aukso | 28 000 aukso |
| Arkimagas | 1 000 aukso | 4 000 aukso | 28 000 aukso |
7. The wheel of fortune
A spin costs 25 000 gold and the prize arrives at once: gold, moon cards, the mantle, premium, adepts, gifts, extra spins. Free spins are used before paid ones.
| Prizas | Sektorių | Šansas |
|---|---|---|
| Tuščia | 4 | 20.7% |
| 1 000 aukso | 3 | 18.9% |
| 5 000 aukso | 3 | 15.5% |
| 10 000 aukso | 3 | 12.1% |
| 20 000 aukso | 3 | 8.6% |
| 5 mėnulio kortos | 1 | 3.4% |
| Atsitiktinė dovana | 1 | 3.4% |
| 10 mėnulio kortų | 1 | 2.9% |
| Mago prioritetas 1 dieną | 1 | 2.9% |
| +3 sukimai | 1 | 2.3% |
| Mantija 30 dienų | 1 | 1.7% |
| 50 000 aukso | 1 | 1.4% |
| 25 mėnulio kortos | 1 | 1.4% |
| Mago prioritetas 7 dienas | 1 | 0.92% |
| Dovana pasirinkimui | 1 | 0.92% |
| Premium 30 dienų | 1 | 0.69% |
| Adeptas | 1 | 0.69% |
| 100 000 aukso | 1 | 0.57% |
| Mago prioritetas 14 dienų | 1 | 0.46% |
| 100 mėnulio kortų | 1 | 0.34% |
| Adept IQ | 1 | 0.23% |
The wheel is a game of luck: usually it pays less than a spin costs, but you can catch a big prize. Spin with spare gold, not your last.
First-day checklist
- Create an account.
- Collect gold from the Supreme Mage.
- Read this page to the end.
- Play 3 games against bots for a small stake in the Archmage's Citadel.
- Play a real player.
- Sign up for a tournament.
- Come back in 6 h for the next gift.
Beginner questions
How much does it cost to start?
Nothing. The Supreme Mage gives you gold, and gold opens duels, tournaments and the market. You can also play friendly games with a stake of 0.
Out of gold — what now?
Wait for the Supreme Mage's gift (every 6 h) and play small stakes until you get the hang of it.
I lost a stake — can I get it back?
No, a lost stake goes to the winner. That's why it's worth starting small.
Can the opponent see my cards?
No. The game runs on the server; your browser never gets the opponent's cards, and theirs never gets yours. Bots don't see your cards either.
What if I close the tab mid-game?
You have 90 seconds to come back. After that your turns are skipped, and 6 missed turns in a row lose the game.
Can I play on a phone?
Yes — in the Android app, and in the browser on a phone, tablet or computer too.
Where are the detailed rules?
In Rules — every battlefield and card — and in the Tournament rules.
Ready? Open the lobby and play your first game.